Justice League Vol 2: The Villain's Journey Author: Geoff Johns | Language: English | ISBN:
B00B9OYOLM | Format: PDF
Justice League Vol 2: The Villain's Journey Description
The Justice League is the greatest force for good the world has ever seen. But not everyone sees them that way.
Their never-ending battle against evil results in casualties beyond its super-powered, costumed combatants. The League’s attempts to safeguard innocent lives cannot save everybody. Unbeknownst to Earth’s greatest champions, their greatest triumph may contain the seeds of their greatest defeat.
For heroes are not the only people who face tragedy and are reborn as something greater than they were before. Villains can take this journey, too.
And once they start out on this dark path, the road could lead straight to the destruction of the Justice League….
The New York Times bestselling team of Geoff Johns (Green Lantern) and Jim Lee (Batman: Hush) are joined by artists Gene Ha (Top 10) and Carlos D'Anda (Deathblow) for JUSTICE LEAGUE VOL. 2: THE VILLAIN'S JOURNEY, collecting issues #7-12 of the series. Can the world’s greatest super heroes survive a voyage deep into the heart of darkness? It all ends with one of the most shocking … and surprising moments in DC history!
- File Size: 136124 KB
- Print Length: 160 pages
- Publisher: DC (February 5, 2013)
- Sold by: Amazon Digital Services, Inc.
- Language: English
- ASIN: B00B9OYOLM
- Text-to-Speech: Not enabled
X-Ray:
- Lending: Enabled
- Amazon Best Sellers Rank: #18,734 Paid in Kindle Store (See Top 100 Paid in Kindle Store)
- #22
in Kindle Store > Kindle eBooks > Comics & Graphic Novels > Graphic Novels > Superheroes - #98
in Books > Comics & Graphic Novels > Graphic Novels > Superheroes
- #22
in Kindle Store > Kindle eBooks > Comics & Graphic Novels > Graphic Novels > Superheroes - #98
in Books > Comics & Graphic Novels > Graphic Novels > Superheroes
This volume contains issues 7-12 of the ongoing series.
It has been five years since the teams first adventure and formation, from Justice League Vol.1: Origins. The League is a more cohesive unit but still is a group of individual super-powered individuals wanting to do their own thing. The U. S. government also wants to run this group as well. They try to aid the League with their human team known as A.R.G. U. S., led by Steve Trevor. All the while former Justice League villains are being captured and tortured for information about fighting the League. A villain who felt the League failed him at a time when he needed them most. One who feels they do not deliver justice but he instead intends to give it to them.
Taking on the Justice League is no easy task. There have been many great runs. This one, by Geoff Johns, is starting to get up there (my favs are the Giffen/Demattis, Morrison, Waid, Kelly, and Meltzer takes). And he has been given the task of reinventing the League for a whole new universe. He does a very good job of managing Batman, Superman, Wonder Woman, Green Lantern, Flash, Aquaman, and Cyborg.
The first two issues are a prelude to the four part Villains Journey arc. The first deals with the League in the modern day, now that five years have past from the first story (first six issues) of this series. Batman is the self appointed leader and gives out the orders. Green Lantern (Hal Jordan) is not much of a team player and does his own thing feeling true to Johns portrayal of the character in his own series: loud, abrasive, and a lone wolf who hits first and asks questions later. Superman and Wonder Woman play nice and seem to have a loyalty to Batman.
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